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Anime

Term referring to Japanese animation, covering an immense variety of genres, styles, and target audiences.

Decade
1960s-present
Genres
shonen, shojo, seinen, josei, mecha, isekai
Streaming
Crunchyroll, Netflix, Amazon Prime Video
Origin
Japon
Revenue
25+ milliards $ par an

From Osamu Tezuka's pioneering works (Astro Boy, 1963) to contemporary worldwide hits like Demon Slayer and Jujutsu Kaisen, anime has become a pillar of global popular culture. The Japanese anime industry generates over $25 billion annually and spans TV series, films, OVAs, and streaming platform productions, reaching audiences of all ages across every continent.

Overview

Anime is the term used internationally to refer to Japanese animation. In Japan, the word 'anime' refers to all forms of animation, but outside Japan, it specifically refers to Japanese productions, recognized for their distinctive visual style, complex narratives, and thematic diversity.

Origins and Pioneers

The history of Japanese animation dates back to the 1910s, but it was Osamu Tezuka, nicknamed the 'God of Manga,' who laid the foundations of modern anime with Astro Boy (Tetsuwan Atom) in 1963. Tezuka introduced the large expressive eyes and limited animation techniques that became the medium's hallmarks. Other pioneers like Isao Takahata, Hayao Miyazaki, and Yoshiyuki Tomino helped establish anime as an art form in its own right.

Demographic Categories

Anime is divided into categories based on target audience: shonen (teenage boys, e.g., Naruto, One Piece), shojo (teenage girls, e.g., Sailor Moon, Fruits Basket), seinen (adult men, e.g., Berserk, Vinland Saga), josei (adult women, e.g., Nana, Chihayafuru), and kodomo (children, e.g., Doraemon, Pokemon). These categories do not limit the actual readership, which largely transcends demographic boundaries.

Genres

Anime covers an extraordinary range of genres: mecha (Gundam, Evangelion), isekai (Re:Zero, Sword Art Online), slice of life (Barakamon, March Comes in Like a Lion), sports (Haikyuu!!, Blue Lock), horror (Junji Ito Collection), romance (Your Name), sci-fi (Ghost in the Shell, Psycho-Pass), and many more. This diversity is one of the medium's major strengths.

Major Studios

The anime industry is dominated by studios each with a recognizable style: Studio Ghibli (poetic films), MAPPA (Jujutsu Kaisen, Attack on Titan Final), Ufotable (Demon Slayer), Kyoto Animation (Violet Evergarden), Bones (My Hero Academia), Madhouse (One Punch Man), and WIT Studio. Each studio contributes to the medium's visual and narrative richness.

Global Impact

Anime has become a worldwide cultural phenomenon, amplified by streaming platforms (Crunchyroll, Netflix, Amazon). The film Demon Slayer: Mugen Train (2020) became the highest-grossing Japanese film in history. Anime conventions attract hundreds of thousands of fans worldwide, and cosplay (character costume play) has become a global cultural practice.

The Industry Today

The anime industry generates over $25 billion annually and employs tens of thousands of animators. Despite commercial success, the sector faces challenges: difficult working conditions for animators, tight deadlines, and low wages. Reforms are underway to improve conditions for industry workers.

In the magazine

Articles that cover this topic.